Documenting The Illustrative Design ProcessCreated by Von. R. Glitschka

PDF TUTORIALS
VOLUME 1

We’ve taken the top “25” tutorials and created our first set of mult-page PDF tutorials for easy printing and referencing of each projects creative process.

For more information click here.


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New media has allowed marketing to take on many new shapes and forms over the years and one new method is to create interactive games that incorporate advertising content or training information. The game is the vehicle to drive the message home.

In this tutorial I’ll show you how I worked with an interactive firm to create the visual assets needed so they could produce a simple Flash driven golf game for their clients marketing needs.

(Tutorial Includes Notes in both ‘English’ and ‘Español’.)

Keywords: Flash, Game, Golf, Animation

File Size: 10 MB

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This is the first video tutorial I have posted on IllustrationClass.com. So I decided to base it on the question I get asked most often.

“How do you get such precise vector shapes with the pen tool?”

Well in all honesty my build methods don’t solely depend on the pen tool. Most of my finessing of shapes and refinement is done using selection tools and via a great very intuitive and useful plugin for Ai called “Xtream Path” by CValley Software.

I’ve mentioned and shown this plugin before in my other tutorials but now you get to see it all in action. If you like these video tutorials please let me know by posting feedback in the comments for this post.

These simple build methods are foundational for creating illustrative design solutions on any type of project and will help you achieve precision graphics as you produce print collateral such as business cards, flyers, and brochures.

This download contains both videos and a notes file with more information about CValley Softwares plugin for Ai.

Watch the video tutorials online here:
- Vector Build Methods 1
- Vector Build Methods 2

(Tutorial Includes Notes in both ‘English’ and ‘Español’.)

Keywords: Build, Methods, CValley, Xtream Path, Video

File Size: 27.2 MB

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Digital illustration is awesome if for no other reason than you can create your own reality. Perspective doesn’t exist, and true to life shading and lighting isn’t limited to mere physics as it is for those who exist outside of the 2D universe.

Some illustration styles are flat, with minimal to no shading or lighting what so ever. But most illustration regardless of style depends on good shading and lighting to bring it to life, add necessary depth, and drama to the overall artwork.

This tutorial goes over the elementary fundamentals when it comes to shading and lighting within a digital illustration. For seasoned pros this will be a big “Duh!” but for those new to the game, or who struggle with knowing how or where to add shading and lighting it’ll at least point you in the right direction and give you a foundation to grow from.

Source files are provided with this download.

(Tutorial Includes Notes in both ‘English’ and ‘Español’.)

Keywords: Shading, Lighting, Newbert, 101

File Size: 3.1 MB

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